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In “Fight or Flight”, Enterprise finds an abandoned ship, filled with corpses which appear to have been used for an experiment. When Captain Archer listens to the advice of T’Pol, he leaves the scene to avoid a confrontation. However, his human “weaknesses” slowly build and he decides to go back to try to avenge a wrong and prove that humanity deserves to be exploring space.
The second episode of Enterprise is an hour of television that demonstrates the experience of creators Rick Berman and Brannon Braga. After working on multiple Trek series, the duo know how to establish a series. Enterprise immediately feels like a cohesive whole, as the characters are well drawn and the environment believable. The old days of the writers stumbling around for two seasons seem to have been left in the past. Enterprise, while not exactly ground breaking television, is a very confident show that knows exactly how it needs to work in order to feel like a production with a purpose.
“Fight or Flight” is terrific at showing the development of humanity’s approach to Trekkin’ through the Stars. Archer and the crew are working without a standard operating procedure and are having to make things up on the fly. Their true “first contact” was only with a lowly slug (who doesn’t seem long for this world), but when things ramp up they’re able to meet truly alien experiences with a mix of over confidence and charming naivete. Archer’s core humanity shows the first inklings of what will eventually become Starfleet and Federation philosophy.
In this podcast, Wes and Clay discuss how the series is shaping up and how it is both meeting and missing their expectations. The show is using all the right language, but does it feel like Star Trek?
Plus!
The guys discuss Star Trek being scary, whether or not ladders need people with legs, and whether or not Guinan would be considered a “cook”!